Video, C++ API Engineer – Job Order 2499

Los Angeles, CA
Sponsorship for existing H-1B holders is available

You will be responsible for developing audio and video aspects of our platform, including media capture, transcoding, streaming and rendering. Your role will include designing and implementing C++ APIs and frameworks for handling video data across distributed, multi-user systems.

Our product is the only product that truly enables rich, real time collaborative work between users situated in the same room or across distances. This is an opportunity to work on one of the coolest technologies being built today.

Responsibilities:
• Implementing efficient mechanisms for streaming video and audio, including compression, bit-rate management, encoding and decoding
• Implementing efficient mechanisms for streaming video and audio, including compression, bit-rate management, encoding and decoding
• Optimizing video capture for video storage, random access and real time low-latency streaming
• Integrating standards based protocols and 3rd party components
• Creating efficient video and graphics pipelines for parallel rendering across room-scale displays
Basic Qualifications:

4+ years experience delivering production-quality code
Proficiency in C and C++ in a Linux environment
Working knowledge of encoding standards, especially MPEG4 (H.264)
Working knowledge of network protocols, architecture and analysis (IP, TCP, UDP)
Experience with native WebRTC and NAT traversal protocols (STUN, ICE…)
Experience with video streaming protocols (RTSP, RTP, SRTP) and techniques (dynamic bit-rate adjustment, encryption and forward error correction)

Preferred Qualifications:

Experience developing with the GStreamer framework

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